Chapter 5. You Call That a Fireball™, or People in wagons full of Incendiaries shouldn’t cast fireballs™

Ahead by the track were several merchants’ wagons, unsurprised to us; we were taken by ‘surprise’ by more fireballs™!

Through the gathering darkness of the early evening, we could we 8 or so figures in and around a wagon, 2 of which cast fireballs™, one was directed at me, which I was able to shrug off with thanks to my trusty shield. I cast a spell, mists gathered around me and I materialised 20 feet away from the miscreants, I then approached, sick of these fireballs I decided return the favour. I gestured and cast burning flames from my hands onto 4 of them in front of and in the wagon. I then stepped back to view the results of my work.

The burning flames worked their magic; suddenly there was large explosion, followed by an even larger one. Again my trusty shield saved me from most of flames, job done, combat over. I let the rest of the party attend to the remains.

Back to The Shieldwall Expedition.


Stupid things we've overheard...

"Trust no one! Suspect everyone! If you think that every person you meet is working against you then maybe it is because they are! And if you die IT IS NOT MY FAULT!" - Overheard motivational advice from a Games referee to a contender.

Random Quote

In America, through pressure of conformity, there is freedom of choice, but nothing to choose from.